
- 99% of XML mods will work nativity, C# mods may need a patch or the Multiplayer Compatibility Mod to function. What ports need to be portforwarded in case i want to use direct?.If this does not work the connection is likely being blocked by a firewall somewhere. You can find your public ip by searching for it on google etc… Clients will join with you public IP address. - Look up how to port forward and open 30502 with UDP, upon hosting in-game you’ll need to input 0.0.0.0:30502 into the direct field. - Harmony -> Core -> (Royalty) -> Multiplayer -> Multiplayer Compatibility Mod -> All other mods. You can read more about it here: API documentation. API so you can easily add support for the multiplayer mod.Mod support status is shown directly in the ingame mod menu.Please read the “Using mods in multiplayer” if you plan on using them) You can connect through either lan, steam, or direct connect (Latter requires you to portforward or use a vpn).You can enable async time which makes each colony run their time separately. Compatable with Royalty and 98% of all features except for colony naming, certain quests, and dev tools.Can auto sync config files, download enabled workshop mods between the host and players.Integrated with the steam api, so no portforwarding is needed.Play with as many players as you want to! (We recommend a max of 8 though).This is also where we accept mod compatiblity reports. If you are experiencing any issues with the mod please ask for help on our discord server instead of in the comments here, as it will be much easier for us to give you the necessary help there as we don’t provide support from the workshop page.


This mod allows you to play rimworld together with your friends, which means that you can finally go around and make those lovely human leather hats together with your favorite group of people while at the same time performing the many war crimes of rimworld! Works with version 1.1 and 1.2 of RimWorld.
